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(+1)

Currently, at least early game, the 5% of max HP and just straight HP stacking with 2 vamp items is just so much stronger than anything else. That I feel like the numbers need massaging on that passive. Being able to effectively get EHP, Damage and sustain from stacking the same attribute is just way too efficient. It does start to fall off in the 40s. But other approaches at the same gear level didn't get past the 20s. So it's a bit overpowered.

(+1)

I reduced it to 4%. Thanks for the feedback and testing.

(-1)

Knock-off.

(3 edits)

I understand where you're coming from, but I want to clarify a few things. The original developer publicly stated they were halting development and were open to others continuing the project. I’ve built on their work with permission, added improvements, and am committed to keeping the project alive and evolving. 

This isn’t just a copy – it’s an effort to contribute and grow something the community already values. In fact, I even contributed to the original game before its development was halted (it is open source).

Constructive feedback is always welcome.

(+1)

its cool man,  some of  us actually appreciate the extra work you have put into this project. 

Thanks so much! Feedback like yours is what keeps the project moving forward—feel free to share any ideas or issues you spot. 😊